(MediaBox
has more powful RTMP detection, download and record
abilities. Details>>) In this article, you will
learn how to use
Blader 4.1.0.0 to download RTMP resources that
require token authorization.
From version 6.1.0.0 on, Coojah supports sniffing
network videos in RTMP. And in V6.1.0.4, Blader 4.0.0.0
supports RTMP download. Detailed usage can be found in
article
Download RTMP video and music by CooJah+Blader.
The following part will show you how to download RTMP
resources with secure token and how to get the token:
1. Run CooJah
2. Open the web pages that contain RTMP videos or
music or Run the software that plays RTMP medias online
3. CooJah will automatically sniff out RTMP URLs of
the media resources.
4. Right click on the RTMP URL. Select "Download by
Blader" item in the pop-up menu.
5. Blader will be started and a dialog will pop up
for adding task. You can choose location for saving the
RTMP resource and rename it. 6. Click
OK to start downloading.7. If thr RTMP resource you
are downloading requires authorization, Blader will pop
up a dialog like below. And you should input the token.
Then the download will continue.
Then how to get the RTMP token?
Actually, different policies may be used to authorize
the RTMP clients. Different analysis is necessary when
finding out the tokens of different sites. At present,
most popular solution is
JW player. JW player supports two kinds of token.
One is dynamic token and the other is static token.
Static token is hard coded in Flash file of the player.
And dynamic token is got from server dynamically when
playing.
For static token, you should get
the .swf file of the player and
decompile the flash file. Then you can get the
script files of the player. And search keyword token
you will find the token. And for JW player, the
token can be found in RTMPModel.as or player.as.
For dynamic token, you can get the
token by capture the HTTP GET request to the RTMP
server. What server returns is an XML file. The content
of the file may like below:
<?xml version="1.0"?>
<config>
<file>mp4:00/00/bb/f6</file>
<autostart>true</autostart>
<type>rtmp</type>
<token>be5a0ccc1fcecc10a6b16a7dbf561c1d8dcd87e9a9c7f6f159de8ec392ebc31b</token>
<streamer>rtmp://206.14.141.94/streamer</streamer>
<fullscreen>true</fullscreen>
<stretching>uniform</stretching>
<quality>true</quality>
<skin>http://www.xxx.com/4skin</skin>
<plugins>http://www.xxx.com/related</plugins>
<related>48118</related>
<bufferlength>10</bufferlength>
<bufferthreshold>15</bufferthreshold>
<maxbuffer>60</maxbuffer>
<keyframeinterval>2</keyframeinterval>
<bitrate>576</bitrate>
<displaybufferthreshold>1</displaybufferthreshold>
</config>
You can see the token filed in the
XML file.
be5a0ccc1fcecc10a6b16a7dbf561c1d8dcd87e9a9c7f6f159de8ec392ebc31b
is definitely the token.
How to capture the HTTP GET
request? CooJah can do
it. You can turn on the
XML filter and the
Auto File Detect function. So when starting playing,
the XML HTTP GET request can be captured. You should
know that the XML file may be compressed and you can
rename the extension name of the file to gz and
decompress it.
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